Feel like a child again! Use your imagination and combine shadows on the wall into stories to dream about!

This game lets you place objects, cast their shadows on the wall, and then become a shadow yourself and play the level you created! All with a pure joy only a child may experience.

A winning entry for GMTK Game Jam 2024. Theme: "Built to scale".

How it was made ▶️

Design: buday and GGroys
Code: buday
Art: GGroys
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External assets:
"Gymnopedie No. 1" Kevin MacLeod,
"Porch Swing Days — faster" Kevin MacLeod,
"Gonna Start v2" Kevin MacLeod  - CC4 - https://incompetech.com/ 

Paper - CC3 - https://opengameart.org/node/9963 
Floor - CC3 - https://opengameart.org/content/wooden-floortile-seamless-with-normalmap 
Toy cube - CC3 - https://poly.pizza/m/RtwMoLvuTl
Carpet - CC0 - https://opengameart.org/content/arcade-carpet-textures-carpet2512png
Robot toy - CC3 - https://poly.pizza/m/93NCs2zpMq
Toy train - CC3 - https://poly.pizza/m/2jFwyCzAAaP
Lunch box - CC4 - https://sketchfab.com/3d-models/lunch-box-c1a8225dba244dca93cebac30e332335
Trophy - CC0 - https://poly.pizza/m/4vUGcdGaaC
Glasses - CC0 - https://poly.pizza/m/9xOJlCsQzX
Toolbox - CC3 - https://poly.pizza/m/20JcnkCnbAc
Bags - CC0 - https://poly.pizza/m/gzvyAQ797z
Truck - CC3 - https://poly.pizza/m/cPVFA5uTr9l 

Lava sound - CC0 - https://freesound.org/people/DCSFX/sounds/366159/
Yupee - CC0 - https://freesound.org/people/MrFossy/sounds/521900/
Whoosh - CC4 - https://freesound.org/people/Mellau/sounds/530445/
Yay - CC0 - https://freesound.org/people/zut50/sounds/162395/
Applause - CC3 - https://freesound.org/people/kwahmah_02/sounds/324186/

Updated 28 days ago
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.6 out of 5 stars
(24 total ratings)
Authorsbuday, GGroys
GenrePuzzle
Made withUnity
TagsGame Maker's Toolkit Jam

Download

Download
MyShadowsAreBright_PostJamPatch.zip 101 MB
Download
MyShadowsAreBright_JamVersion.zip 100 MB

Development log

Comments

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By the way, I released a video on How we made it. Insanity of game jam experience and deep dive into game design - all is there!

This game was so cute! I really had fun. I wish there was something like this but longer form! Great work all. 

I made a video if anyone wants to see: 

Thanks for playing our game! Your kind words really motivate me to continue creating cool stuff!
I'm still unsure about the future of this project, but after the jam I found a game with similar mechanics, if you're interested: In My Shadow
(P.S. sorry for delayed reply, I didn't realize YouTube was removing my comments)

what a cute and brilliant idea, congratulations buday!!


are you interested in developing this project further into a complete (small), game? I run an indie publisher so we might be able to help.

Thanks!
Developing this further is in consideration. I'm busy with other things atm, so I can't promise anything yet. However I'd like to know more, and I'd like to stay in touch via discord or email or smth.

Sooo cute! Love it, I hope it will get an update with more levels

(+1)

Thank you for playing! Can't promise anything, but I still consider a possibility to expand it. I hope I will eventually have time to do it!

I saw it on utube and come to play it immediately! This is so cute!

Thank you!

i love this

Thank you for playing!

Very innovative idea! Love the artstyle as well, was like eye candy! Loved playing it!

Thank you for playing! I'm glad that we created something that people actually enjoy, even after the jam. Thanks!

I love how cartoony everything is, def reminds me of the drawings I used to make when I was younger!

Thanks! We was going for cozy childhood memories with game's aesthetics, it's cool to see that it works. Thank you for playing!

This was great!

Thanks! I'm glad you liked it

(+2)

this would be a very nice puzzle game. i like how you can get in and out of the dream mode without resetting the position of the objects, very pleasant to play

(+2)

Thanks a lot! A small post-jam patch is coming soon, and then I'll estimate the possibility of expanding this game with more puzzles and content. 
Keeping object's positions is important for gameplay flow, as trial and error in both real and dream world is required to solve a puzzle. I'm glad you liked this mechanic!